![]() ![]() The goal here is to raise your Traz in a timely manner, while not over-spending FPs, and earning BPs to keep you going from level to level. So your options are:Ī takes 2 on B, and 3 on C then takes 2 on C and 3 on B, alternating each timeī takes 2 on C, and 3 on A then takes 2 on A and 3 on C, alternating each timeĬ takes 2 on A, and 3 on B then takes 2 on B and 3 on A, alternating each timeĮither way will work. We’ll call the members of the group A, B, and C. You can either always take a certain spot on a certain person, or you can alternate. If you are familiar with Arc Prep, then this is just a brief re-cap.Įssentially, three of you will form a group to level your Traz one at a time. If you haven’t read the Arc Prep article to see how that works, now’s a good time to go read it. First, you’ll probably want to prep in a group of three with a Power Arc. There are two ways to level Traz, just like with Arc. It’s easy to see how without a powerful Traz you will be out of the fight before you know it. Depends on how many fighters are on, and the number of sectors you’re after. Now, if you fight in GvG, you know that you can go through 50 rogues without blinking just one day on the maps, if not more than that. This is especially so because it isn’t until level 12 that you’re making 10 troops a day, and at level 52 you’ll be up to 50 troops a day. So, if you’re reading this, then you likely have Traz, and you either like to fight or want to farm troops for DAs–doesn’t matter which–and you want to take it well beyond level 10. This GB makes or breaks your fighting game, especially on the GvG maps. As far as fighting is concerned, Traz is it. The most interactive part of the game, aside from the community within it, is fighting and trading. Leveling GBs is all well and good, but at the end of the day, what does that leave? Some people really enjoy the grinding aspects of games, but if that’s not you then Arc is going to be just a tool and Traz will quickly become the GB you love the most. While Arc is definitely the most powerful GB in the game (so far) because of how it changes the way you can earn FPs, medals, and BPs Traz is far more effective for actually playing the game. Traz will benefit from the reduced recruitment time just like your other troop barracks, so if you’re the kind of person who times it just right (or your guild is of high enough level), you may get to collect it twice in one day without the benefit of double-dipping as you level! That’s never a bad thing! In addition, Traz works off your guild level, in that you don’t have to wait 24hrs for it to produce like with other GBs. GE helps, for sure, but you’re limited on how many you can earn a week, whereas Traz will just keep plopping troops out for you. This single GB is the key to sustained work on the maps, because troops are not something you can just easily get, even with the addition of GE. The reason being that having Traz means you can both fight extensively, or you can be far more effective at laying DAs if you’re not a fighter. Alcatraz is without a doubt the #1 game changer for anyone who is in a GvG based guild, regardless of if you are fighting or farming.
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